Hi! I have have hit a roadblock as my mix of knowledge of Python, OpenGL and googling is not enough to find a solution to the following problem.

I need to use multiprocessing (or a spawn instance of Python) to create a QOpenGLTexture. Then share it to the main application using a shareContext/textureId.

If I work with threads I can easily do it, as I can just share the QOpenGLContext between threads. How do I share a QOpenGLContext (pointer?) to an external running application in Python?

Thanks so much in advance!