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  1. #1
    Join Date
    Mar 2007
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    Default QUdpSocket error

    Hi all,
    I've done a client-server application to send data between two nodes. If I use both applications on linux machines, everything works fine.
    When I recompile the client app on Windows platform, UDP datagram is sent correctly by windows client (I monitor network traffic by Ethereal but I don't know if it is really what network adapter sends) but very often server application doesn't receive entire datagram: It looses some IP packet (UDP datagram is fragmented in more than one IP packet because data is bigger than 1,5Kb).
    I think there is some Windows network problem because server runs correctly with linux client.

    Somebody may help me?

    Thanks

    Michele
    Last edited by mdecandia; 24th October 2007 at 14:39.

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