Hello,
another question on QtDesigner. In the old (3) version the designer was aware of the "custom slots" implemented by the user and you could use the interface to link the signals from the objects to whatever slot function you had implemented for your receiver window (or widget).
Now all I am able to do is to link a signal to a standard widget slot. I'm not trying anything fancy, I just want some buttons' clicked() slot to connect to my window's slots which do the actual work..... is there a way to do it?
I've always assumed that no, and did the connection manually with the the code in the window constructor, but now I have converted some forms from qt3 and they show the custom slots in the signal and slot editor window. So maybe there's a way to have them show up?