I've got an animated interface using QGraphicsView, and the performance isn't the greatest on my netbook (LG lifebook with Intel® GMA 950 ) so I enabled OpenGL as per the graphicsview docs (OpenGL widget as viewport).

Now it works much faster, but of course no antialiasing. I enabled sample buffers and now the graphics and boxes are antialiased, but not the text. I can't find any reference to this problem anywhere, so not sure if there's something else I need to do?

Can it be that for some reason the graphics card isn't supporting antialiased text in OpenGL?