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Thread: qt opengl es angle and configuration

  1. #1
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    Default qt opengl es angle and configuration

    hello.
    I must understand a thing:
    I download the qt 5.1 and i use it in my c++ project , all works fine.
    That That I not understand is the documentation of the configure qt, is not already configured?
    I can configure it again with the utility configure.exe? or i must download a special version for the configuration?
    And ... how i can configure Angle and opengl es?
    I must run the configuration with the command line options of angle?
    how?
    I work under win 7.
    thanks.

  2. #2
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    Default Re: qt opengl es angle and configuration

    To rebuild Qt to use native OpenGL rather than ANGLE you need the Qt source code and the other pre-requisites for building Qt.

  3. The following user says thank you to ChrisW67 for this useful post:

    giugio (22nd August 2013)

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    Default Re: qt opengl es angle and configuration

    Can you post me a link for the qt source code for compile?
    I would configure it for use with angle and opengl es 2.0
    any advice?

    thanks.

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    Default Re: qt opengl es angle and configuration

    Qt downloads are all available in the same place: http://qt-project.org/downloads

    There's no need to rebuild Qt from source unless you need something that is not available in the pre-built binaries.
    The online installer for Windows allows you to choose which binary (ANGLE or OpenGL) to install.
    The pre-built Qt5.1 binaries in the offline installer are built using ANGLE.

  6. The following user says thank you to ChrisW67 for this useful post:

    giugio (22nd August 2013)

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    Default Re: qt opengl es angle and configuration

    very thanks, i understand but, for opengl es 2.0?
    is possible under win 7?

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    Default Re: qt opengl es angle and configuration

    ANGLE is "a conformant implementation of the OpenGL ES 2.0 specification that is hardware‐accelerated via Direct3D."

    From http://qt-project.org/wiki/Qt-5-on-W...GLE-and-OpenGL
    Qt 5 on Windows can be configured to use either OpenGL drivers, or DirectX drivers through the ANGLE library
    ANGLE Project

    ANGLE (Almost Native Graphics Layer Engine) is an open source project [code.google.com] by Google. Its aim is to map OpenGL ES 2.0 API calls to DirectX 9 API. A regularly updated version of it is part of qtbase [qt.gitorious.org] .
    and
    Use ANGLE if
    * You need OpenGL ES features, but not full OpenGL

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