Hi
I'm planning a network software and found the following problem:
I want to send packages via multicast from a qt application to another running on multiple clients. I understand the choice of multicast limits my protocol options to udp. I read in the documentation that it is disadvsed to send packages larger than 512 Bytes, but after making some calculations I estimated that some of my packages will have sizes around 800-1000 bytes and if I understand the documentation correctly this may cause fragmentation of the udp packages. Fragmentation may then cause data loss.
Does anyone have experience on how to send datagrams via udp larger that 512 bytes? Will I need to further fragment my data to avoid the problem or is there a way to correctly read the received datagrams even if they are fragmented?

Thanks four your advice