This is from memory so forgive me if it is not perfect
Pro file
...
HEADERS += wizard.h
SOURCES += wizard.cpp
FORMS += wizard.ui
...
...
HEADERS += wizard.h
SOURCES += wizard.cpp
FORMS += wizard.ui
...
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Wizard.h
...
namespace Ui {
class Wizard;
};
class Wizard: public QWizard
{
Q_OBJECT
public:
~Wizard();
...
private:
Ui::Wizard *ui;
}
...
namespace Ui {
class Wizard;
};
class Wizard: public QWizard
{
Q_OBJECT
public:
Wizard(QWidget *p = 0);
~Wizard();
...
private:
Ui::Wizard *ui;
}
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Wizard.cpp
#include "wizard.cpp"
#include "ui_wizard.h"
QWizard(p),
ui(new Ui::Wizard)
{
ui->setupUi(this);
}
~Wizard()
{
delete ui;
}
#include "wizard.cpp"
#include "ui_wizard.h"
Wizard(QWidget *p):
QWizard(p),
ui(new Ui::Wizard)
{
ui->setupUi(this);
}
~Wizard()
{
delete ui;
}
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