I'm not positive the issue described below is related to Qt, or whether it is a Coin3D / VSG Open Inventor problem, but Qt seems to be the common element.

I’m building an application to run only on Windows XP (for now), with Qt 4.5. I've evaluated both VSG Open Inventor and Coin3D, and am experiencing very slow frame rates on some PCs with either one. On some PCs, complex objects or large scene graphs slow the frame rate to a frame every few seconds. These PC are mostly Core 2 Dells 64-bit XP, NVidea graphics cards and dual monitors. On my development PC (Core 2 Dell, 32-bit XP, ATI graphics card, dual monitors) the frame rate is acceptable with these scene graphs.

The interesting thing is that we have very old legacy software built on SGI Open Inventor and FLTK, that can animate the same scene graphs; this works fine on all the PCs.

I'm not sure what I'm looking for. It could be related to how I'm using Coin3D and Open Inventor, but it the fact that the modern application runs fine on some PCs would seem to rule that out, and that the legacy code runs fine everwhere, points toward OpenGL.

Thanks in advance for any help!
Martin