I want to use Qt along with OpenGL 3.x, however, before starting, I've done some looking and can't find any information regarding compatibility. As well, all the OpenGL tutorials I've found have been in previous versions.
Is Qt 4.7.2 OpenGL 3.x compatible? Can I simply implement QGLWidget::paintGL() with VBOs, VIOs and whatnots? I'm asking because I've actually already started making the OpenGL 3.x program (without Qt) but then suddenly realized that Qt might not be compatible, so would just like to know before I continue.
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