Originally Posted by fullmetalcoder Maybe you can show me how wrong I was just by providing a UDP based implementation of the QInterProcessChannel class... Sorry, no time for that now Any app that is longer than 20 LOC is off limits for me now
Originally Posted by wysota Sorry, no time for that now Any app that is longer than 20 LOC is off limits for me now Then we'll stick to the TCP implementation until your LOC limits grows a bit...
Current Qt projects : QCodeEdit, RotiDeCode
I don't say your implementation is bad. It just could be better
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