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  1. #1
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    Default Re: Two ways, Which one is better?

    What do you mean "better"? They are perfectly equivalent. The second one is less code to type in. If that counts as "better" then it's better.
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    Default Re: Two ways, Which one is better?

    hey, i was wondering if in the second fragment, its done wrongly. cuz 'this' has been set as the parent of the dialog and as every parent deletes its childs when deleting themselves, when it will try to delete the dialog , the app should crash cuz the dialog is actually created on stack..

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    Default Re: Two ways, Which one is better?

    Quote Originally Posted by talk2amulya View Post
    hey, i was wondering if in the second fragment, its done wrongly. cuz 'this' has been set as the parent of the dialog and as every parent deletes its childs when deleting themselves, when it will try to delete the dialog , the app should crash cuz the dialog is actually created on stack..

    You mean that the dialog should be a modal one?

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    Default Re: Two ways, Which one is better?

    no, that wont make difference..all i mean is widgets and dialogs should always be created on heap..AFAIK

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    Default Re: Two ways, Which one is better?

    Quote Originally Posted by talk2amulya View Post
    no, that wont make difference..all i mean is widgets and dialogs should always be created on heap..AFAIK
    No, that's not true. A modal dialog will always be destroyed before its parent. Unless of course you explicitely shoot yourself in the leg but then the dialog shouldn't have been modal. It really doesn't matter which way you choose here. The stack based version is simply a few statements shorter to code and a tiny bit faster to execute.
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    Default Re: Two ways, Which one is better?

    so will that concept apply even in the case of a normal dialog(non-modal)?

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    Default Re: Two ways, Which one is better?

    One goes out of scope by itself, one doesn't automatically go out of scope...

    If it is a modal dialog, the 2nd one works as good as the 1st one but with less codes... You can't say one is better than the other, it depends on situation...

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    Default Re: Two ways, Which one is better?

    Does this forum has any utilities to save a thread, such add to favouites?

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    Default Re: Two ways, Which one is better?

    Quote Originally Posted by talk2amulya View Post
    so will that concept apply even in the case of a normal dialog(non-modal)?
    No. A non-modal dialog has to be created on heap.

    Quote Originally Posted by HelloDan View Post
    Does this forum has any utilities to save a thread, such add to favouites?
    Yeah, there is a "Bookmarks" table at the bottom of the page.
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    Default Re: Two ways, Which one is better?

    ok, so that means when i have a model dialog on STACK with another widget as parent..thats not wrong? one would think it should be...when parent will try to delete it, it should be crashing time..or am i getting smth really wrong about model dialog??.or maybe u can create a model dialog on stack and not give it a parent..in these examples, 'this' is parent, so be a dialog model or not, dialog creation on stack should be wrong.

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    Default Re: Two ways, Which one is better?

    Quote Originally Posted by talk2amulya View Post
    ok, so that means when i have a model dialog on STACK with another widget as parent..thats not wrong?
    No, it's not. Lifespan of a modal dialog is short - most probably it is born and dies within the same function (method) call. So there is no risk the child will live longer than its parent because it is created on the stack within one of its parent's (sub)methods.

    one would think it should be...when parent will try to delete it, it should be crashing time..or am i getting smth really wrong about model dialog??
    Yes, it would crash. But the parent won't try to delete it because it opened the dialog for a reason and it wants to react on the choice/action performed by the user within the modal dialog.

    .or maybe u can create a model dialog on stack and not give it a parent..
    Yes, you can. But then the dialog will not really be modal.

    in these examples, 'this' is parent, so be a dialog model or not, dialog creation on stack should be wrong.
    No, it's fine :-) The parent lives longer than the child so the child will detach itself from the parent when it goes out of scope and is destroyed thus the parent will not try to delete it when it (the parent this time) goes out of scope.
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    Default Re: Two ways, Which one is better?

    ok, i can follow this chain of thoughts..but one thing still bugs me..i read on some of the threads here that one should ALWAYS create widgets and dialogs on heap, layouts also..cuz once they go out of scope and parents try to delete them, crash occurs(obviously!).. so when u say child "detaches" itself from parent when goin out of scope..wont that occur in other cases too and parent wont try to delete ths child? and why the recommendation(in multiple threads) that these things SHOULD be created on stack..how and when(in what cases) would a child detach from parent? my main concern is how would a parent know the child has already gone out of scope and not try to delete it?

    another thing thats done here is dialog on heap is given a parent and then deleted in the same function..wont the parent try to delete the dialog object or dialog again detaches?i mean once u give a widget a parent, deleting it yourself should be kinda foolish? i can go on with queries but essence of my question is how does a parent know which child to delete and in what cases would a child detach itself from parent?

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    Default Re: Two ways, Which one is better?

    Quote Originally Posted by wysota View Post
    What do you mean "better"? They are perfectly equivalent. The second one is less code to type in. If that counts as "better" then it's better.
    It also use one allocation less and has a slightly better chance to be exception save. I can't think of any situation where the first form is better.

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    Default Re: Two ways, Which one is better?

    This is really an academic talk. One allocation more or less doesn't make a difference, Qt doesn't use exceptions so only your code can be throwing one so you should know how/where to catch it, etc. These two are practically equivalent, the stack based is simpler to type in which is completely meaningless as well. There is a potential situation when a heap based dialogue would lead to a memory leak but then read my post about "enlightened users"
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